Loremaster Skills

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Skills

Arcane Lore; Hard; None
Knowledge of magical facts and legends. This can be used to discover information about how, where, and when magic has been used, and by whom. Doesn’t allow you to use magic yourself, however.

Cryptography, Very Hard; None
The ability to decipher codes, ciphers, or other encrypted messages.

Deduction; Hard; None
By careful observation, the Loremaster is able to determine the most recent events (within a day) in a certain location, or to determine something about the use or user of a particular object. This is equivalent to Sherlock Holmes’s famous “From this pipe ash, I deduce that a left handed Indian with a limp entered the room at nine o’clock” skill.

Hunch; Hard; None
The ability to have a random “hunch” about a particular person, place, or thing. This is implemented by the Gamemaster giving clues to the Loremaster for the specific situation, like “You suddenly realize the device is upside down. When you turn it right side up, you realize how it works.”

Identify Magical Object; Hard; None
This skill allows the Loremaster to, by reading the magical fluxes placed upon the object, decipher its use.

Research; Simple; None
The ability to use databases, libraries, and other storehouses of information to find facts. The Loremaster not only knows how to get the information, but also where to look for it in the most expeditious form.

Speak to Animals; Very Hard; None
Through observation of an animal’s movements, gestures, sounds, and so on, the Loremaster can get answers to simple questions. Equivalent to the famous “What is it, Lassie? Trouble? Yes? Is it Timmy? Is he in the mineshaft?”

Understand Technology; Hard; H,M,F
The ability to decipher a new technology unfamiliar to you; you can figure out what it is and how to operate it based on this skill.

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Skills

Loremaster Skills

Dream Park Belwin