Movement Powers

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Superpowers and Abilities

Blind Teleport; 72; Self
The superhero is able to move instantly from one point to any other desired location, whether he has been there or not. He may not move through forcefields, walls of force, or walls of invulnerability.

Fast Flying Speed; 24; Self
The superhero is capable of flying as fast as a light aircraft. Wings are optional.

Fast Ground Speed; 12; Self
The superhero is capable of running as fast as a fast car.

Faster Than Light Speed; 48; Self
The superhero is capable of flying faster than light. May only be used for interstellar travel.

Limited Teleport; 48; Self
The superhero is capable of teleporting to any location that he can see with the unaided eye. He may not move through forcefields, walls of force, or walls of invulnerability.

Medium Flying Speed; 20; Self
The superhero is capable of flying as fast as a typical light aircraft. Wings are optional.

Slow Flying Speed; 16; Self
The superhero is capable of flying as fast as a slow aircraft. Wings are optional.

Super Leap; 12; Self
The superhero is capable of leaping up to 120 feet at a time.

Superfast Flying Speed; 36; Self
The superhero is capable of flying as fast as a jet plane or sublight space fighter. Wings are optional.

Superfast Ground Speed; 24; Self
The superhero is capable of running as fast as a very fast car.

Teleport; 60; Self
The superhero is capable of moving instantly to any location he has previously visited, no matter what the distance. He may not move through forcefields, walls of force, or walls of invulnerability.

Tunneling; 24; Self
The superhero is able to tunnel at running speeds through any type of earth, mud or sand (not stone or metal), at a rate of 36 feet per turn.

Please select the link below to return to the Superpowers and Abilities page.
Superpowers and Abilities

Movement Powers

Dream Park Belwin