Options are categorized by eras which can be restricted for different games which the categories are Ancient, Historical, Modern, and Future. Class specific options will either be stated below or given within parenthesis such as (Cleric). Class specific options will cost double the points for other classes.
Skill, spells, and psionics costs are based upon the level below. The skill level limit for any skill is 12. The details below provide the game point costs per point or level.
Easy 1 Game point buys 1 point of skill/level
Simple 2 Game points buys 1 point of skill/level
Hard 3 Game points buys 1 point of skill/level
Very Hard 4 Game points buys 1 point of skill/level
Extremely Hard 5 Game points buys 1 point of skill/level
Please click on each title to go to the section of the associated options category.
Skills will have class skills listed within parenthesis such as (Fighter), cost rank, and the era restrictions will be provided by the first letter with the following: A=Ancient, H=Historical, M=Modern, and F=Future.
Spells are divided into Cleric and Magic-User spells along with cost rank.
Psionic powers are provided in this section along with the cost rank.
Superpowers and abilities are specific to the superhero class.
Any restrictions are provided in the explanation above and will have the indicators by the gear.
Weapons will be divided by era in which are with sub-classifications.
Armor will be divided by era with further explanation provided on the page.
Vehicles are divided by era with further explanation provided on the page.
Please select the main page to return to the original page.